Player
Survival, movement and combat options from the Shire 1.14 Player menu.
Survival
| Feature | What it does |
|---|---|
| God Mode | Prevents incoming damage while active. |
| No Environmental Damage | Disables environmental damage sources. |
| No Fall Damage | Removes fall damage. |
| Infinite Stamina | Keeps stamina from draining. |
| Infinite Elemental Burst | Keeps elemental burst energy available. |
Movement
| Feature | Options |
|---|---|
| Noclip | Custom speed, freeze and keybinds. |
| Walk on Water | Allows movement on water. |
| Custom Movement Keys | Change the movement bindings used by the feature set. |
| Bunny Hop | Automates bunny hopping. |
| Game Speed Modifier | Changes the game speed multiplier. |
Combat
| Feature | Options |
|---|---|
| Multi-Hit | Custom hit count. |
| Custom Attack Element | Select the element applied by attacks. |
| Weapon Infusion | Applies a weapon infusion. |
| No Skill Cooldown | Removes the elemental skill cooldown. |
| No Sprint Cooldown | Removes the sprint cooldown. |
Build-dependent
Feature availability can change between supported builds. The menu in your build is the final reference.