Features
The Shire 1.14 menu is divided into six areas. This reference groups World and Auto Collect into one page and calls Config “Interface”.
PlayerSurvival, movement and combat options.Open Player →
World & collectingLoot, chests, oculi, puzzles, dialogue and world access.Open World →
TeleportsMap, quest, chest, oculi, routes and waypoints.Open Teleports →
VisualsESP, tracers, FOV, FPS and screen effects.Open Visuals →
InterfaceLanguages, profiles, menu keys and auto save.Open Interface →
Availability
These pages follow the project's FEATURES.md. A specific option can be added, changed or removed between supported builds, so the menu inside your build is the final reference.
How to read the tables
Each table lists the menu feature and the options documented for it. Values such as range, delay or filters are configured inside Shire; this documentation does not prescribe one value for every playstyle.